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The Lost and Damned · Development history

The Lost and Damned: Another life in Liberty City

How Rockstar North used an episode to explore Johnny, The Lost and a different Liberty City viewpoint.

STUDIOSRockstar NorthORIGINAL RELEASE2009Open game hub ↗
White Xbox 360 Pro with hard drive and white wireless controller against a white background.
HARDWARE CONTEXT

Xbox 360 Pro with controller: this console family was the episode’s first platform.

Image version & licence

Official Wikimedia preview, copied without further image editing. The layout may display a crop. The stated photo licence is retained. Open image file

Rockstar North develops the first episode

Rockstar announced The Lost and Damned in November 2008 as the first of two GTA IV episodes. Rockstar North developed it, with the original Xbox 360 download arriving on 17 February 2009. Later EFLC PC credits include North alongside Rockstar Toronto and name Leslie Benzies as producer and Aaron Garbut as art director. The original episode and subsequent PC work were distinct stages in its release history.

The idea: another story in the same city

At announcement, Sam Houser described episodes as a way to expand narrative and interaction with the world. Liberty City received another protagonist rather than a new setting: Johnny Klebitz. His plot intersects with GTA IV. The concept joins familiar geography to different contacts and conflicts. New missions, vehicles, weapons, music and multiplayer modes were announced, extending that change of perspective beyond cinematics into the activities available to players.

Manhattan skyline beyond the trees of Central Park, photographed in 2017.
REAL LOCATION · PHOTOGRAPH

Manhattan beyond Central Park, photographed in 2017. A real city view providing context for Liberty City.

Image version & licence

Official Wikimedia preview, copied without further image editing. The layout may display a crop. The stated photo licence is retained. Open image file

A motorcycle club rather than an outsider

The launch announcement introduces Johnny as The Lost’s vice president. President Billy Grey returns from rehabilitation and escalates the feud with the Angels of Death. Brotherhood, hierarchy and loyalty give the episode a different viewpoint from Niko’s arrival story. Additional motorcycles, mini-games and multiplayer modes complement that different everyday life. It remains a separate narrative within the existing city, rather than simply adding Niko’s next assignment to the base game.

From expansion download to standalone collection

The first download required GTA IV for Xbox 360. Episodes from Liberty City subsequently bundled The Lost and Damned with The Ballad of Gay Tony without that requirement; PS3 and PC editions followed in 2010. Changing the product format made both stories accessible without owning the base game. It explains why contemporary disc requirements differ between editions. The individual episodes and their shared collection therefore need to be distinguished when tracing the game’s releases.

SOURCES & FURTHER READINGRockstar Games / Take-Two: erste Episodenankündigung, 20. November 2008Rockstar Games / Take-Two: The Lost and Damned, Veröffentlichung am 17. Februar 2009Rockstar Games: EFLC-PC-Handbuch, Credits und EpisodenbeschreibungenRockstar Games / Take-Two: Episodes from Liberty City auf PS3 und PC, 13. April 2010

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