Flatliner: Keep Uri alive in the ambulance
Airport access, guarded ambulance, heart alarms and the garage: protect Uri while keeping vehicle damage and patient condition separate.
Edition / platforms: Nintendo DS · PSP · iOS · Android
All guides for Chinatown Wars ↗- Prerequisite
- Stealing the Show
- Mission giver
- Zhou Ming, East Island City
- Collection
- Marked ambulance on the airport apron
- Pursuit
- Three stars when leaving the airport
- Delivery condition
- Uri alive in the ambulance at Zhou’s garage
- Reach the collection
Go directly to the airport and the blue ambulance marker.
- Take the vehicle
Approach from a clear side, enter and leave the guards behind.
- Hold the return route
Follow the garage destination and avoid heavy collisions.
- Restart the heart
Respond immediately to the edition-specific heart prompt.
- Deliver Uri alive
Enter the yellow garage marker with his heartbeat restored.
An editorial overview. The sequence shows actions and priorities, not a city map drawn to scale.
Unlock, starting point and two separate protection tasks
Flatliner becomes available after Stealing the Show. Start at Zhou Ming’s Z marker by his club in East Island City, Dukes. Take Uri’s police-guarded ambulance from Francis International Airport to Zhou’s garage. Protect both vehicle and patient: resuscitation restarts Uri’s heart but does not repair the ambulance. A vehicle that still drives does not prove the patient is stable. Save before starting and take a manageable car for the outward journey. Hospital deliveries and Paramedic waves are not prerequisites.
Reach the airport and identify the correct ambulance
Set off directly: the journey is urgent despite lacking a prominent countdown. No universal time limit is assumed here.
- Take an available vehicle and follow the yellow GPS objective to Francis International Airport. Do not stop for trading or a side assignment: you need to reach Uri before his transfer makes the collection fail.
- Use the automatic entrance in the northern airport area. Once the blue objective appears, use it as your immediate reference. The target ambulance is on the apron near parked private aircraft, rather than outside an ordinary hospital.
- As you approach, check which side of the ambulance the officers are guarding. Where possible, approach from the opposite side and use the aircraft as screening, keeping your route to the driver’s door clear.
- Enter Uri’s marked ambulance and pull away promptly. You do not need to shoot a fixed number of police officers. A prolonged fight beside the vehicle mainly increases the chance of being injured or arrested before the return journey begins.
Escape, heart alarm and the delivery garage
Taking the ambulance activates the garage route. The pursuit rises to three stars as you leave the airport. Choose a line with room to recover from unexpected contact.
- Leave the apron through the access road and follow the new GPS destination toward Zhou. Watch the heart monitor as well as the road. Its audible warning provides another way to notice a problem without staring continuously at the display.
- Brake before tight turns and leave room around stationary traffic. On open stretches, keep a steady line instead of deliberately hitting every police car head-on. Heavy collisions can cause Uri’s heart to stop.
- When the flatline warning appears, begin resuscitation immediately. On DS, repeatedly tap the heart within the patient panel. With mobile touch controls, use the indicated heart-monitor area. RARusk’s DS/PSP FAQ specifies repeated L presses on PSP; check your edition’s active prompt.
- Let the ambulance coast along a clear line while performing the interaction, and keep steering whenever necessary. Stopping is not a required condition for restarting the heart. Avoid remaining stationary beside officers during the pursuit. Once the heartbeat returns, give the road your full attention again.
- Repeat the heart interaction whenever another alarm occurs. You do not have to remove every wanted star before heading for Zhou. Even after successfully reducing police pressure, keep driving carefully: collisions with ordinary traffic can still endanger the patient.
- Drive into the large yellow delivery marker at Zhou’s garage with Uri alive. Stopping outside the club or visiting a normal hospital marker does not complete the job. Allow the closing scene to finish and wait for the mission-passed confirmation.
Resuscitate without causing the next collision
Resuscitation is an additional driving task, not an automatically safe pause. Stabilise your direction, respond to the heart and then take the next turn cleanly. Correct your steering while tapping if traffic blocks your line. One successful revival does not guarantee an uninterrupted trip. Deliberate crashes to reduce wanted stars are a poor default: avoiding a collision may save vehicle damage, a steering correction and another heart emergency. This is driving advice, not a guarantee that Uri can never flatline without a crash.
Troubleshooting
Check the patient display and the ambulance’s physical condition separately. That distinction tells you whether to change your driving, your interaction or the destination you are approaching.
Swipe the table sideways to read every column.
| Problem | Check | Correction |
|---|---|---|
| Collection fails before you reach the ambulance. | You delayed on the way or searched for the wrong airport access. | Go directly to the yellow destination, then the blue apron marker. |
| Police interrupt the attempt to enter. | You waited beside the guarded side of the vehicle. | Choose a clear approach, enter and pull away immediately. |
| Uri flatlines again after being revived. | A new collision or further stress occurred during the return drive. | Respond again and leave more room through the next turns. |
| The heart does not respond to your input. | You confused the DS touch area with a PSP button or stopped too soon. | Use the current heart prompt until the heartbeat returns. |
| The ambulance is lost despite a revived patient. | You treated vehicle damage as the same thing as patient condition. | Reduce collisions; restarting the heart does not repair the vehicle. |
| The mission does not finish outside the club. | You missed the garage trigger or Uri is still flatlining. | Check the monitor and drive into the yellow garage marker. |
Edition-specific controls
DS uses its lower touchscreen; PSP displays the patient on its main screen and substitutes a button action. Rusk’s guide names L for revival, whereas some summaries group L/R together. Follow the heart prompt rather than transferring the window controls from Yu Jian. On iOS/Android, follow the touch display or supported controller prompts. Panel positions and driving layouts can differ. Changing control schemes halfway through this pursuit is unnecessary.
FAQ: Police, stopping and another attempt
Must you kill every guard? No: walkthroughs describe taking the marked ambulance without clearing every officer. Must you stop to revive Uri? No. The documented controls work while driving; coasting on a clear stretch frees attention for the heart. Is the pursuit frozen? Do not plan around that assumption: traffic and police remain part of the task. Must you reach zero stars? No, delivering Uri alive is the objective. After failure, use the offered retry or an earlier save rather than assuming a freely chosen checkpoint. After completion, save outside the mission and continue toward Bomb Disposal.
Editorial comparison of mission-specific walkthroughs, contemporary DS/PSP FAQs and edition-specific control documentation. No personal playthrough or hardware test of every version.
Responsibility, methods and corrections: About VICEPATH Editorial ↗
SOURCES & FURTHER READINGRobert Allen Rusk: DS/PSP-FAQ, Flatliner und Paramedic-Steuerungnintendoheap: DS-FAQ, Abschnitt 313 FlatlinerSimon_Moon: DS-Walkthrough, Flatliner und Abliefergaragewarfreak: DS-Walkthrough, Flatliner und Wiederbelebung während der FluchtGameSpot: Chinatown Wars Walkthrough, Zhou’s Missions Part 1Psy / iGrandTheftAuto: Flatliner, Flughafeneinfahrt und ZielfunktionArea GTA: Zhou Ming’s Missions, DS-Zielmeldungen und HerzmonitorGTA Wiki: Flatliner, Freischaltung und getrennte FehlschlagbedingungenRockstar Games: anpassbare Touchsteuerung und Controller-UnterstützungRecommendations and interpretation are editorial. Information may change after the date shown above.