VICE CITY CALLING. YOU’RE TUNED IN.GTA VI · 19 NOV 2026
The Ballad of Gay Tony · Story mode

Chinese Takeout: a controlled escape from Dragon Heart Plaza

A concrete route through the doors, armour pickups, grenade hazard and final escort back to Tony’s apartment.

Mission spoilers: objectives & events

Edition / platforms: PC · PlayStation 3 · Xbox 360

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The Ballad of Gay TonyMISSIONChinese Takeout
VICEPATH ORIGINAL
AT A GLANCE
Unlock
After I Luv L.C., at Tony’s nighttime marker
Start
Maisonette 9, Westminster
Supplied weapon
Assault SMG
First supply room
Unfinished side room in the upper corridor
Further reserve
Armour at the later stairs; drinks machine downstairs
Finish
Wait for Tony outside and drive him to his apartment
VICEPATH / PROCESS DIAGRAMMission flow at a glance
  1. Start

    Use the nighttime marker and take the Schafter to Chinatown.

  2. Upper rooms

    Clear the opening doors and check the unfinished supply room.

  3. Descend

    Control the landings and retreat from the grenade.

  4. Ground floor

    Clear the final defenders and restore health if needed.

  5. Return

    Wait for Tony at the exit and drive him home.

An editorial overview. The sequence shows actions and priorities, not a city map drawn to scale.

Availability and equipment

After “I Luv L.C.”, Luis receives Tony’s message. Visit the active T marker at Maisonette 9 in Westminster at night; Tony’s daytime apartment marker starts a different early assignment. Completing a Club Management shift is not a prerequisite for this story mission. Make a save beforehand. After the club conversation, enter Tony’s Schafter and drive him to Dragon Heart Plaza in Chinatown. You receive the Assault SMG during the journey. This approach does not require purchasing a grenade launcher in advance.

Read the descent as separate encounters

When the meeting fails, the exit is several levels below. Doors, long corridors, unfinished side rooms and stair landings provide the useful reference points. Fight from one side of a doorway before crossing the next line. An apparently empty radar does not prove the following room is clear: some opponents appear only as you approach. If a corner obstructs your shot, shift enough to clear the muzzle without exposing your whole body to the corridor. Reload while the next doorway still separates you from the next encounter rather than discovering an empty magazine halfway down the stairs.

Step-by-step route to the street

Use ordinary gunfire to clear a path for Tony. The sequence of rooms matters more than an exact tally of defeated Triads.

  1. After the scene, remain in the existing wall cover. Eliminate the first gunman in the doorway ahead before leaving the room.
  2. Pass through that door and expect another enemy to enter through the next opening into the corridor. Secure the doorway’s side, then engage the defenders taking cover further along.
  3. Check the first unfinished side room around the middle of this upper corridor. It contains armour and a Combat Shotgun. Take the armour if needed; the Assault SMG remains sufficient for the descent.
  4. Work towards the far end of the corridor. Watch for another attacker by the doorway into the stair section. Descend once you are no longer leaving active gunfire behind you.
  5. At the bottom, inspect the next doorway first. Enemies wait immediately beyond it and around the following corner. Fight from the landing instead of stopping halfway along the stairs.
  6. Expect a thrown grenade in the next corridor. If one lands close, withdraw into the cleared stair area, let it explode, then rebuild your firing line.
  7. Secure this section’s final doorway. At the following stairs, grenades lie at the top and another armour pickup is at the bottom of the first flight. Collect supplies after securing the immediate area.
  8. Clear the next corridor and check the stair flights themselves during the further descent. Expect a shotgun opponent in the final ground-floor section rather than closing the distance unprotected.
  9. Eliminate the defenders near the entrance. The drinks machine downstairs can restore health; use it only once the immediate firing line is safe.
  10. Leave the building, wait for Tony and return to his Schafter together. Drive to the indicated apartment destination and enter the marker. Surviving the stairs alone does not finish the mission.

Use armour, health and weapons deliberately

The two armour pickups are replenishment points along the route, rather than rewards for a major detour. If you do not yet need the first, remember its room as a possible short retreat instead of overrunning enemies for a pickup. The Combat Shotgun helps at close range but is not a mandatory weapon switch. Short Assault SMG bursts are easier to manage across longer sightlines. Collected enemy ammunition extends your supplies. Your own grenades can rebound in narrow passages or endanger Tony nearby; controlled gunfire is easier to plan for a safe first completion.

Diagnose the failed section

Match a problem to its location. Change a particular movement next time instead of merely increasing your speed.

Swipe the table sideways to read every column.

Diagnose the failed section
ProblemCheck the causeCorrection
You are shot just beyond an empty doorway.An arriving opponent or gunman outside the earlier radar view.Hold the doorway’s side briefly and visually check before entering the corridor.
Heavy damage on the stairs.Fighting midway along a flight with little retreat space.Work from its landings and clear the next doorway separately.
Sudden large health loss.A grenade overlooked in the narrow corridor.Withdraw into cleared space, wait for the explosion and start again.
Tony has not followed you to the car.The last section remains contested or the exit phase needs time.Check nearby opponents, wait outside and depart with Tony aboard.

Normal completion versus the optional 100% score

Time, damage, accuracy and headshot conditions are additional scoring criteria. A slower descent with collected armour can still advance the story successfully. A drink restores survivability first; do not assume it guarantees a perfect damage result. Full mission replays become available through Luis’s phone after completing TBOGT’s main story. Individual criteria can then be added across different complete runs. Continuing after a failure is not the same as planning a clean full replay for a score attempt. Learn the building before combining speed with precision.

Questions and editions

Must “Practice Swing” be completed first? These early Tony assignments depend on the available daytime or nighttime marker; “Chinese Takeout” unlocks after the introduction. Must every side room be searched? Clear the intended route; the specified supply room is the useful detour. This route covers PC, PS3 and Xbox 360. Aim assistance, cover actions and grenade selection differ with the input device. Check your bindings before the fight. The walkthrough is based on comparing sources, rather than a personal test of every hardware release.

How this guide was checked

Based on source research using contemporary walkthroughs and mission documentation; no personal playthrough or exhaustive testing of all PC/console releases and patches.

SOURCES & FURTHER READINGGTA4.net: Chinese Takeout – Begegnungen, Weste und Sprunk-AutomatMichael Monette / SuperCheats: Chinese Takeout – Türen und TreppenfolgeGrand Theft Wiki: Chinese Takeout walkthrough – bereitgestellte Waffe und Zimmer-PickupsPsy / GTA4.TV: Chinese Takeout – zeitgenössische Lösung von 2009GTA Base: Chinese Takeout – Voraussetzungen und separate WertungszieleTheGum / Brad Russell: Xbox-360-FAQ von 2009, Chinese TakeoutGrand Theft Wiki: TBOGT-Missionen und Freischaltung der Wiederholung

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